Understanding Fusion 360

Lessons by Mickey van Zeijl

page5 - Additive Manufacturing

Understanding Fusion 360

Fusion 360

Fusion 360 is complicated at fisrst sight, but if you learn some basics you can acomplish a lot.

I'll show you a simpel design:

This is your zero state screen. You get this screen when you start it for the first time. The top toolbar has many making tools for 3D shapes you want to make. An the left underneath the toolbar you see your layers. The little 3D cube on the right is the surface direction your on.

If you want to make a 3D shape you first have to make a sketch, which later will be formed into a 3D object.

You will get an option for which surface direction you want to place your sketch on:

I always place it on the bottom / ground.

Now you're in sketch mode. You can choose several 3D shapes you want to make in the top toolbar. I'll choose a simple round shape

Here you can see how I made the Sketch. I pushed on the shape I wanted it to have, gave it a size and finished my sketch.

Now I'll make a 3D object:

Now you have to extrude the surface up or down with the arrow. You can also give it several extra's with the menu that appears on the right.

I gave it a height of 3 cm.

Now I'll make a sketch on the surface of the round surface and make the new sketch 'Fall in' the 3D surface.

I’ll extrude the new sketch -10mm in the round 3D surface. This is how I made my 2D (3D) Mold, but I played with the surfaces to go up or in the 3D round surface. It’s the same principle for extrude, only you put a - for it or not.

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